Friday, December 6, 2013

Whisper of the Goddess and Wrecking Ball

Whisper of the Goddess is a puzzle game in the lightest sense of the word.  In my current state of mind, I'm very grateful to have a game that rewards thought and problem solving, but doesn't require you to be more than like 25% conscious to get through it.

I'm going to do a terrible job explaining the mechanics, so I suggest you download this one and try if for yourself if you're curious.  Basically, you have to latch onto blocks that you can then move across rails to get from point A to point B.  You'll have to be strategic about which blocks you flip, move, and latch onto and when...but as I said, the game is fairly straightforward and not likely to leave you stumped.

The most impressive thing about this game, I think, is its sheer size.  The developers seem to have packed as much content as possible into this game, each level maintaining the same quality design as the last.  This is venerable in many a sense, and it will certainly keep you from getting bored.  Personally, I prefer a more concise game that doesn't dwell too much on mechanics after they've been explored, but I can still definitely appreciate the prolific nature of the developers' brains.

The quality of this game is top-notch.  Any problem you have with it will not be because of dodgy design, but because of the concept.  If you're not into puzzle games or if you only like puzzles that make you feel really smart for figuring them out, skip over this one.  I had fun with it, though, and would recommend it to anyone looking for a fun, charming adventure that isn't completely mindless but won't leave you puzzled either.

Wrecking Ball...more like Wrecked Game.  I have no idea what's going on in this game.  All I can figure out is that there are robots playing what seems to be like European handball but with weapons of mass destruction.  Sounds cool, right?  Well yeah, the premise is cool, but good luck playing the damn thing.  My weapons seem to be completely ineffective and whenever I get the ball I get stunlocked by enemy fire and fumble it quicker than I can say "ouch"

I don't know...maybe I was just playing it wrong, but I gave it three tries and couldn't figure it out.  Maybe toy around with this one for a bit to see if you can figure out what I've been missing, because the game seems like it would be really fun if it worked.  I like the "recharge" mechanic that requires you to back off from the action a bit to replenish your armor and weapons, but I just can't figure out the rest....sorry.

That's all I got for now.  Until next time, stay destructive

Links
Shhh, Goddess is talking: https://www.digipen.edu/?id=1170&proj=26710
Miley Cyrus: https://www.digipen.edu/?id=1170&proj=440