Monday, March 25, 2013

Fat Boy Mint

These past few days, I've put on a little weight.  My girlfriend is a girl scout, so needless to say, I've been stocking up on tagalongs lately.  Plus, my mother is Italian, so she's under the impression that she needs to fatten me up.  Even in my chubby splendor, however, not even I can hold a candle to the protagonist of this game.

Alright, time to cut the cutesy introduction.  Let's get into the review.

I love this game.  I would go so far as to call it one of the most fun 2D platformers I've ever played.  It's not #1, mind you.  Super Castlevania IV takes that place in my book, but still, I'd say it's top 10.

The visual style is comical and pleasant.  The characters are lovable, the world is colorful, and it's just an all-around joy to look at.

The level design is nigh flawless (except for the last level), and the designers really seemed to have a firm grasp on what the mechanics of the game entail.  Speaking of which...

The principle mechanic is what really sells the game for me.  You can create mini black holes with the mouse button in order to get to point A to point B as efficiently as possible.  This mechanic is fun, engaging, and intuitive.  This is the kind of idea that people should build games off.  Think of the mechanics first, then create a story and universe around them.

For all my praise, there are two things about this game that I don't like.  The first is the sound direction.  I have no problem with the music, but there are these little mushroom guys that charge at you and yell "jeronimo" in a really high pitched voice.  Only think is, your black holes upset their paths, and every time this happens, they yell again.  Trust me, this gets really annoying really fast.  The second problem I have is the design of the final level.  What happened?  Up until then there were no cheap deaths whatsoever, but the last level is just a glorified game of Simon Says with a lot of bells and whistles.

Oh well.  I still love this game and have no problem giving it my seal of approval.

That's all I got for now.  Until next time, stay chubby

Links
Big Boned Breath-freshener: https://www.digipen.edu/?id=1170&proj=25998

Fast Racer

This "not real exe" business is starting to intrigue me.  Why would DigiPen even host a completely dead link, let alone this many?

Links
https://www.digipen.edu/?id=1170&proj=595