Thursday, April 11, 2013

Gelatin Joe

Context time, yay!  As I write this I'm "researching" for a debate tournament tomorrow.  State champs, woohoo!  Anyways, I'm going to be pretty inactive this weekend for that reason.  I'll try to make up for it on Sunday, but the backlog of homework is probably going to prevent that.  Oh well.

Let's talk about Gelatin Joe.  The main premise of the game is that you roll around collecting different color blobs.  You use these blobs to solve puzzles and progress through the levels.  It's a simple mechanic that was pulled off very well.  See, when you use a particular blob, that blob gets dropped on the floor so that if you mess up, you can just get the blob and try again.  Who cares if it violates the law of conservation of energy? It's awesome!

I can't spend much more time writing this, so I'm just going to recommend this game.  It achieves everything it sets out to.  The only problem I have with it is that when you die, you go back to the beginning of the level. Everything else about it is good. perfect. flawless. 10 stars.  cut, print, genius.

yay.

Links
Jelly Gerard: https://www.digipen.edu/?id=1170&proj=459