Saturday, October 26, 2013

The Lift (sorta) and The Root of Life

The Lift was made with the ever-functional Zero Engine, which I haven't had much luck with in the past.  At least when this one crashed it gave me the option to write an error report, so maybe this game will be functional soon...

The Root of Life is a simplistic game wherein you guide a root down into the ground to find a water supply.  This is one of those games that I consider to be a complete vacuum.  There's really nothing to talk about.  I quit within the first 5 levels for 2 reasons:  first off, the background music started to awaken murderous feelings I never knew were in me.  Second off, the game was just kinda dull.  Essentially, you're just clicking wherever there is a bright color until you win.  The game offers no form of experimentation; you're lead by a choke chain through the levels.  The game fails to make you feel like you've done anything.  It's more like "hey, look, we made a whole bunch of levels.  Appreciate them!"  And yes, I do appreciate them.  I'm sure they took quite a long time to make and you should be proud of the fruits of your labor.  All I'm saying is the orchard in which the fruits grow is not very fun to play in.

I'm going to end this here before I end up torturing even more innocent metaphors.  That's all I got for now.  Until next time, stay concise.

Links
The Broken Lift: https://www.digipen.edu/?id=1170&proj=26734
The Prequel to The Tree of Lifehttps://www.digipen.edu/?id=1170&proj=26019