Saturday, March 9, 2013

DROP

Boy oh boy I'm tired.  It's a good thing DROP isn't a very complex game, because my mind is in no shape to delve into the intricacies of the video gaming medium right now.  Luckily, all I have to do is review a game about falling down a pit and avoiding stuff.

That's it.  That's all there is to it.  Simplicity is bliss, as they say, and if that's the case, this is the most blissful experience you're gonna get.

to be fair, you're also given a few shields that you can activate with LMB, which do enhance the gameplay experience.  It's all about making split-second decisions, this game:  "Do I use up a shield to keep my streak going or do I save the shield and try and move the mouse precisely enough to avoid this onslaught of obstacles?"

That quote is pretty much the entire review of the game in a nutshell.  Essentially, I think what the creators of this game tried to do was to pack as much content as they possibly could into the smallest possible package, hence the achievements, streak bonuses, shields, variety of obstacles, etc.

It's a fun game, but there's not much to it.  Yep, it's one of those games.  It wasn't quite fun enough to get my seal of approval, but it's an amusing, low-intensity game that you can keep in your start menu to play while your YouTube video buffers.

Links
CANNONBALLLLLL: https://www.digipen.edu/?id=1170&proj=24357