Saturday, July 27, 2013

PuzzlePusherParty and Qubie (sorta), as well as R-Chain

*sigh* today is a boring day.

PuzzlePusherParty is a multiplayer-only game, so there's not much I can say about it.  Mercifully, the game allows you to use an xbox controller, rather than requiring it.  One player can play with WASD while another plays with the arrow keys, for example.  I've seen way too many games on this list forbid that simple privilege to the players, and it's nice to see a game designed with the players in mind.

From what I can tell, the game is fast-paced, fun and frantic.  The mechanics are simple, everything is well-conveyed, the game looks, sounds and feels beautiful, and I genuinely have nothing to complain about...though that's probably because I didn't have anyone to play with.

Qubie didn't install correctly, so I tried it again.  It didn't install correctly again.  I restarted my computer and tried again.  Didn't work, so I'm calling this one broken.

Finally, the only real review today (if you can even call it that), R-Chain.

I was worried about this game when I saw that it was a senior project.  Lord knows I haven't had good luck with senior projects in the past.  My spirits were lifted when I saw the splash art that said "powered by Unity." Of course, there are exceptions, but games that use Unity tend to look really good, and games that look really good tend to have been made with some bit of care.  When a senior combines his experience at the school with genuine care, the product should be good as a result, right?

Well, in this case, yes.  R-Chain is a good game.  It's one of those games that analyzes music and generates the level accordingly.  Instead of jumping over hurdles and gaps, like in ParChord, here you emit radial bursts that cause any bullets in their proximity to explode.  Those explosions then trigger other explosions and then you go blind.

Yeah, I would say that's this game's major fault.  Even when I played with placid background tracks, the screen was muddled up with so many colorful things that it was excruciatingly difficult to tell what the hell was going on.  Still, this game certainly provides enough sensory stimulation to be fun, and exploding your musical tracks is an idea that simply cannot fail.

That's all I got for today.  Until next time, stay bright

Links
misuse of the word "puzzle": https://www.digipen.edu/?id=1170&proj=24657
Qubie: https://www.digipen.edu/?id=1170&proj=26629
R-bitraty and pretentious letter usage:  https://www.digipen.edu/?id=1170&proj=26770