Saturday, January 26, 2013

Berserk

Sorry about yesterday, folks.  In all honesty, I wish I could follow up on my promise for this weekend a bit better, but this is probably the most hectic weekend I've had since ever.  I won't bore you with the details, so let's just jump right into today's review

Berserk can best be described as Arc Angle meets Amoeba Evolution.  The controls are pretty much the same as those in Amoeba Evolution and the aesthetic is pretty much identical to Arc Angle

you fly around in a colorful, visually pleasing neon world; if you come across a square, you kill the square.  Simple as that.  The controls are very easy to master and at its core, the gameplay is very simplistic.  Point to aim, click to shoot, WASD to fly.

This is by far the most average game I've played on this list so far, and that's pretty much the worst kind of experience a reviewer can have with a game.  In all honesty, it's a good game, but there's nothing that really makes it good.  There are just things that make it not bad.

for example, the enemies can swiftly fill up the screen with bullets, meaning you have to be vigilant and gameplay can get frantic at times.  This keeps the game from being boring.

That's really all I can say.  I'm not going to artificially lengthen these reviews by going on and on to meet some kind of arbitrary word count.  There's genuinely nothing to say about Berserk other than "It's fun and looks pretty.  Give it a shot if you're bored."

Links
blarglwhargl: https://www.digipen.edu/?id=1170&proj=25884