Tuesday, September 24, 2013

StoneAge and Strangeways (kinda)

Well, yesterday I reviewed an interesting mix: a survival horror and a platformer.  Today, I played another interesting mix: a survival horror and a platformer.  Huh...

Well, I use the word "played" loosely.  Strangeways crashed at startup, so all that leaves is the platformer, StoneAge.  Strangeways actually looked really good, though.  Read the description on the game gallery and tell me that's not the coolest thing.  Still, it is a senior game, so I guess I shouldn't have gotten my hopes up to begin with.

At least nobody can accuse StoneAge of overstaying its welcome.  The levels are each about a minute long and there are a grand total of 4 of them.  I was ready to call this game "just another plafromer" with nothing too interesting to talk about, but then the last level happened, which is, and I'm being as nice as I can when I say this, a very poorly designed level.  The whole game until then had been about moving to the right, but suddenly you're expected to go downward.  Not a big deal in and of itself, but the game puts hazards right underneath your field of vision.  There's no skill to it, it's just memorization.  Remember which areas to fall from are dead zones and which aren't.

So yeah.  Today we had a game that didn't work and an anemic platformer that left a bad taste in my mouth.  Doesn't make for the most interesting read,  I guess, but whatever.  That's all I got for today.  Until next time, stay entertaining.

Links
Oonga Bunga: https://www.digipen.edu/?id=1170&proj=25894
Strangeways: https://www.digipen.edu/?id=1170&proj=1654