Thursday, July 25, 2013

Puzbot

Ever notice how these blogs are getting shorter and shorter every day?  You also ever wonder why I keep drawing attention to the face that I'm running out of things to say about these games?  I do too.  Let's get on with the review.

Let's talk aesthetic, first.  The visual design is...erhm...interesting.  It's got that kind of "alpha build" look to it where everything is rendereed really nice and everything but the textures don't really seem to mix well with one another.  It looks fine, I guess...actually, no.  It doesn't look "fine" or "okay."  It strays away from mediocrity in every way.  It somehow manages to look extremely appealing and offputting at the same time.

The sound direction is kind of the same way.  Imagine blasting your favorite song through incredibly high quality speakers...underwater.  That's basically the feel that this game replicates.

In terms of conveyance, there's not much to talk about here.  Everything is explained to you through a little box at the bottom of the screen, which is perfectly easy to ignore if you'd rather have the game tell you what to do through the gameplay alone.  It strikes a nice balance between pandering to those gamers with the attention spans of wet towels and appealing to more sophisticated players who like to get immersed in the game's mechanics.  The arc that a block will take after you throw it is nicely outlined so there's no confusion as to what will happen once you take the action.

The thing that stuck with me most, however, was unfortunately the game's greatest flaw.  There is a huge perspective problem with this game.  I have no idea where I reside in relation to the map.  I always manage to fall into gaps I didn't even know were there.  Sometimes a block will seem out of reach, but when I inch nearer to it, I push it off the edge.  Other times, a block will seem to be as close to me as possible, but I can't grab it.  It's not impossible to get used to, but trust me when I say it gets really damn annoying really damn fast.

That's all I got for today.  Until next time, stay puzzling.

Links
https://www.digipen.edu/?id=1170&proj=26678