Tuesday, January 29, 2013

BLINK

Alright, folks, I've got a Physics test and an English paper to deal with, so I'm going to keep this snappy.

Blink is good.  It's not great, but it's good.  The best way to describe it is budget Braid.  Yes, the two games have completely different mechanics and the playstyle of one is unlike the playstyle of the other, aesthetically the resemblance between the two games is uncanny.  The suspicions starts when the player hears the classy piano piece being played in the background, which sounds almost exactly like the background music for Braid.  Toss in a character with a frighteningly proportioned head, a stylized world with a minimalist graphical style and world manipulation mechanics and the similarities become hard to miss.

Like Braid, this game is going to take me a while to finish because the puzzles to get pretty difficult pretty fast and I don't have the time to really think of solutions now.  Even though I didn't play through the game, I got a sense for its mechanics, which really do hold up well.

Because of my limited experience with the game and my cramped schedule, I'm going to end this little analysis with some closing remarks.  The game is pleasant and thought provoking if a bit frustrating.  If you like puzzles, check it out.  If not, don't.

Links
ironically titled game because robots don't blink... https://www.digipen.edu/?id=1170&proj=25909

P.S- the development team also has a funny title of "team alien" with a logo of a robot.  It's the little things that keep ya goin.