Thursday, July 18, 2013

Project Starfighter

I tried, I really tried to come up with some clever analysis of this game, but I just couldn't think of anything.  The only thing that strikes me about this game is that it's CUB3 but worse.

Everything is gray, there are no sound effects, the controls are floaty as hell...actually, on the subject of controls, you guys all know that I love WASD as a default movement control, but in this game, it's counterproductive.  See, the "A" and "D" keys do the same thing as moving your mouse left and right.  It's not a bad thing, but still...just kinda pointless.  Actually, I guess it's better to have the option to control with the keyboard for players who prefer to do so, but up and down don't have alternate controls, so the whole thing just feels sloppy.

This was a senior game, surprise surprise.  The guys who made this were probably done learning about game design, and they needed to make some sort of game because of educational obligations.  That's what I'm guessing, at least, almost all of the games on this list that have made me just feel defeated and without anything useful to say have been senior games.

Some day I'm going to figure out how to make the senior games interesting...but it is not this day.  That's all I got for now.  Until next time, stay involved.

Links
Project Unoriginal: https://www.digipen.edu/?id=1170&proj=406

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