My eyebrow was raised skeptically upward upon reading the description of LMNT. It claims to pay "respectful homage" to a bunch of genres, claiming that it has "the best of all worlds." Quite an extraordinary claim, LMNT, and extraordinary claims warrant extraordinary evidence, so let's see what you've got.
Yikes! I haven't seen a file size this big since Crazy Cross! Guess we're in for a wild ride, kids.
My next warning came when I saw the name the devs were working under. "Senioritis."
Lo and behold, this game is a mess. I only got to the second world before it became too painful to carry on.
The first problem is just that this game is, to quote Dr. Steinman, ugly. It's almost as if each texture was designed by a different person who had no idea what the rest of the game looked like. Colors are bland yet conflicting, the textures blend together at a distance, the particle effects are nightmarish and it's all just a pain to the eyes.
The controls are stable, I guess, but the level design is so frustrating that the brief satisfaction of mounting a platform is swiftly overcome by the rage induced by getting knocked off by one of the most annoyingly designed enemies in existence.
If there's one thing this game does right (and I think there might be only one), it's conveyance. Yeah, remember that old gem? There's no mandatory tutorial and everything is explained to you through the mechanics themselves. Gold star for that, but a rotten egg sprayed with Febreeze is still a rotten egg.
Even though the game teaches you what to do, doing those things is unsatisfying due to frustrating and often self-contradictory design. So no, this game does not offer the best of all worlds.
That's all I got for now. Until next time, stay focused
Links
Everything, so nothing: https://www.digipen.edu/?id=1170&proj=18583
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